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- /*
- Copyright 2014 The Kubernetes Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package api
- import (
- "fmt"
- utilrand "k8s.io/kubernetes/pkg/util/rand"
- )
- // NameGenerator generates names for objects. Some backends may have more information
- // available to guide selection of new names and this interface hides those details.
- type NameGenerator interface {
- // GenerateName generates a valid name from the base name, adding a random suffix to the
- // the base. If base is valid, the returned name must also be valid. The generator is
- // responsible for knowing the maximum valid name length.
- GenerateName(base string) string
- }
- // GenerateName will resolve the object name of the provided ObjectMeta to a generated version if
- // necessary. It expects that validation for ObjectMeta has already completed (that Base is a
- // valid name) and that the NameGenerator generates a name that is also valid.
- func GenerateName(u NameGenerator, meta *ObjectMeta) {
- if len(meta.GenerateName) == 0 || len(meta.Name) != 0 {
- return
- }
- meta.Name = u.GenerateName(meta.GenerateName)
- }
- // simpleNameGenerator generates random names.
- type simpleNameGenerator struct{}
- // SimpleNameGenerator is a generator that returns the name plus a random suffix of five alphanumerics
- // when a name is requested. The string is guaranteed to not exceed the length of a standard Kubernetes
- // name (63 characters)
- var SimpleNameGenerator NameGenerator = simpleNameGenerator{}
- const (
- // TODO: make this flexible for non-core resources with alternate naming rules.
- maxNameLength = 63
- randomLength = 5
- maxGeneratedNameLength = maxNameLength - randomLength
- )
- func (simpleNameGenerator) GenerateName(base string) string {
- if len(base) > maxGeneratedNameLength {
- base = base[:maxGeneratedNameLength]
- }
- return fmt.Sprintf("%s%s", base, utilrand.String(randomLength))
- }
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