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- /*
- Copyright 2014 The Kubernetes Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package api
- import (
- "k8s.io/kubernetes/pkg/api/resource"
- "k8s.io/kubernetes/pkg/api/unversioned"
- )
- // Returns string version of ResourceName.
- func (self ResourceName) String() string {
- return string(self)
- }
- // Returns the CPU limit if specified.
- func (self *ResourceList) Cpu() *resource.Quantity {
- if val, ok := (*self)[ResourceCPU]; ok {
- return &val
- }
- return &resource.Quantity{Format: resource.DecimalSI}
- }
- // Returns the Memory limit if specified.
- func (self *ResourceList) Memory() *resource.Quantity {
- if val, ok := (*self)[ResourceMemory]; ok {
- return &val
- }
- return &resource.Quantity{Format: resource.BinarySI}
- }
- func (self *ResourceList) Pods() *resource.Quantity {
- if val, ok := (*self)[ResourcePods]; ok {
- return &val
- }
- return &resource.Quantity{}
- }
- func (self *ResourceList) NvidiaGPU() *resource.Quantity {
- if val, ok := (*self)[ResourceNvidiaGPU]; ok {
- return &val
- }
- return &resource.Quantity{}
- }
- func GetContainerStatus(statuses []ContainerStatus, name string) (ContainerStatus, bool) {
- for i := range statuses {
- if statuses[i].Name == name {
- return statuses[i], true
- }
- }
- return ContainerStatus{}, false
- }
- func GetExistingContainerStatus(statuses []ContainerStatus, name string) ContainerStatus {
- for i := range statuses {
- if statuses[i].Name == name {
- return statuses[i]
- }
- }
- return ContainerStatus{}
- }
- // IsPodReady returns true if a pod is ready; false otherwise.
- func IsPodReady(pod *Pod) bool {
- return IsPodReadyConditionTrue(pod.Status)
- }
- // IsPodReady retruns true if a pod is ready; false otherwise.
- func IsPodReadyConditionTrue(status PodStatus) bool {
- condition := GetPodReadyCondition(status)
- return condition != nil && condition.Status == ConditionTrue
- }
- // Extracts the pod ready condition from the given status and returns that.
- // Returns nil if the condition is not present.
- func GetPodReadyCondition(status PodStatus) *PodCondition {
- _, condition := GetPodCondition(&status, PodReady)
- return condition
- }
- // GetPodCondition extracts the provided condition from the given status and returns that.
- // Returns nil and -1 if the condition is not present, and the index of the located condition.
- func GetPodCondition(status *PodStatus, conditionType PodConditionType) (int, *PodCondition) {
- if status == nil {
- return -1, nil
- }
- for i := range status.Conditions {
- if status.Conditions[i].Type == conditionType {
- return i, &status.Conditions[i]
- }
- }
- return -1, nil
- }
- // GetNodeCondition extracts the provided condition from the given status and returns that.
- // Returns nil and -1 if the condition is not present, and the index of the located condition.
- func GetNodeCondition(status *NodeStatus, conditionType NodeConditionType) (int, *NodeCondition) {
- if status == nil {
- return -1, nil
- }
- for i := range status.Conditions {
- if status.Conditions[i].Type == conditionType {
- return i, &status.Conditions[i]
- }
- }
- return -1, nil
- }
- // Updates existing pod condition or creates a new one. Sets LastTransitionTime to now if the
- // status has changed.
- // Returns true if pod condition has changed or has been added.
- func UpdatePodCondition(status *PodStatus, condition *PodCondition) bool {
- condition.LastTransitionTime = unversioned.Now()
- // Try to find this pod condition.
- conditionIndex, oldCondition := GetPodCondition(status, condition.Type)
- if oldCondition == nil {
- // We are adding new pod condition.
- status.Conditions = append(status.Conditions, *condition)
- return true
- } else {
- // We are updating an existing condition, so we need to check if it has changed.
- if condition.Status == oldCondition.Status {
- condition.LastTransitionTime = oldCondition.LastTransitionTime
- }
- isEqual := condition.Status == oldCondition.Status &&
- condition.Reason == oldCondition.Reason &&
- condition.Message == oldCondition.Message &&
- condition.LastProbeTime.Equal(oldCondition.LastProbeTime) &&
- condition.LastTransitionTime.Equal(oldCondition.LastTransitionTime)
- status.Conditions[conditionIndex] = *condition
- // Return true if one of the fields have changed.
- return !isEqual
- }
- }
- // IsNodeReady returns true if a node is ready; false otherwise.
- func IsNodeReady(node *Node) bool {
- for _, c := range node.Status.Conditions {
- if c.Type == NodeReady {
- return c.Status == ConditionTrue
- }
- }
- return false
- }
- // PodRequestsAndLimits returns a dictionary of all defined resources summed up for all
- // containers of the pod.
- func PodRequestsAndLimits(pod *Pod) (reqs map[ResourceName]resource.Quantity, limits map[ResourceName]resource.Quantity, err error) {
- reqs, limits = map[ResourceName]resource.Quantity{}, map[ResourceName]resource.Quantity{}
- for _, container := range pod.Spec.Containers {
- for name, quantity := range container.Resources.Requests {
- if value, ok := reqs[name]; !ok {
- reqs[name] = *quantity.Copy()
- } else {
- value.Add(quantity)
- reqs[name] = value
- }
- }
- for name, quantity := range container.Resources.Limits {
- if value, ok := limits[name]; !ok {
- limits[name] = *quantity.Copy()
- } else {
- value.Add(quantity)
- limits[name] = value
- }
- }
- }
- // init containers define the minimum of any resource
- for _, container := range pod.Spec.InitContainers {
- for name, quantity := range container.Resources.Requests {
- value, ok := reqs[name]
- if !ok {
- reqs[name] = *quantity.Copy()
- continue
- }
- if quantity.Cmp(value) > 0 {
- reqs[name] = *quantity.Copy()
- }
- }
- for name, quantity := range container.Resources.Limits {
- value, ok := limits[name]
- if !ok {
- limits[name] = *quantity.Copy()
- continue
- }
- if quantity.Cmp(value) > 0 {
- limits[name] = *quantity.Copy()
- }
- }
- }
- return
- }
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